To fully understand Pokémon Go, you have to go back to the canonical beginnings of Pokémon. Around 1990, a video game designer named Satoshi Tajiri began hammering out the concept of Pokémon, which combined his childhood hobby of insect collecting with his love for video games.
Places to catch insects are rare because of urbanization," Tajiri told Time in 1999.
"Kids play inside their homes now, and a lot had forgotten about
catching insects. So had I. When I was making games, something clicked
and I decided to make a game with that concept."
Six years after Tajiri came up with this initial concept,
with the help of Nintendo and designer/illustrator Ken Sugimori
(Sugimori drew the initial 151 different Pokémon himself), the first Pokémon game was released on Game Boy.
The word Pokémon
itself is the Americanized/Westernized contraction of "pocket monsters"
— which, yes, can sound sort of inappropriate — and the original
first-person game centered on a young trainer capturing 151 different
types of Pokémon, ranging from ones that vaguely resemble turtles
(Squirtle) to humanoid ones (Jynx) to the most recognizable Pokémon in the world, Pikachu.
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